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FB1BodyGizmoGroup

Overview

  • Defines a body gizmo group used for body customization, including detection bones, highlight data, gizmo transforms, per-axis offsets and scaling, and associated transform groups.

Metadata

FieldValue
Kindstruct
EnvironmentB1 - Presentation
Categorystructs

Properties (17)

NameTypeDescription
AdditionalTransformGroupGizmoOffsetGizmoGroupIndexesinteger[]Additional gizmo groups contributing to offset.
DetectorBonesstring[]Bones used for interaction detection.
DotScaleFVectorDot visualization scale.
GizmoBonestringBone used to position the gizmo.
GizmoLocationMaxtable<EB1GizmoAxisType, FVector>Maximum gizmo offsets per axis.
GizmoLocationMintable<EB1GizmoAxisType, FVector>Minimum gizmo offsets per axis.
GizmoScaleMaxnumberMaximum gizmo scale.
GizmoScaleMinnumberMinimum gizmo scale.
GizmoTransformFTransformBase transform for this gizmo.
GroupNamestringName of this gizmo group.
HighlightTexturetable<EB1AppearanceParts, UTexture2D>Highlight textures per appearance part.
ReverseGizmoAxisesEB1GizmoAxisType[]Axes where gizmo direction is inverted.
TransformGroupsstring[]Transform group names associated with this gizmo group.
TransformGroupsIndicesinteger[]Cached indices of the associated transform groups (set when saving the data asset). Index into CustomizeGroups.
UsedTransformGroupIndexForGizmoScaleintegerTransform group used to determine gizmo scale.
bUseTransformGroupGizmoOffsetbooleanEnables per-axis gizmo offsets from transform groups.
bUseTransformGroupGizmoScalebooleanEnables gizmo scale driven by a transform group's shape value.