AuthorName | string | Name of the author who modified the body configuration. |
BaseBodyMassRatio | number | Base body mass ratio. Standard body mass is 0.0, range [-1, 1]. |
BaseMuscleMass | number | Base muscle mass. Standard base muscle is 0.0, range [0, 1]. |
BodyData | FB1CharacterBodyInfo | Base body configuration data for the character. |
BodyHair | FB1BodyHairDescription | Body hair appearance configuration. |
BodyMassRatio | number | Current body mass ratio. Standard body mass is 0.0, range [-1, 1]. |
BodyShapeParameters | number[] | Body shape parameters for each customization group. One value is stored per gizmo axis, matching the size of FB1BodyShapeCustomizeData::CustomizeGroups. |
CachedShapeParameters | FB1OptionalFloat[] | Cached shape parameter values used to restore previous group scales. |
FootMesh | FSoftObjectPath | Soft reference to the foot mesh asset. |
MuscleDefinition | number | Current muscle definition value. Standard muscle is 0.0, range [0, 1]. |
MuscleMass | number | Current muscle mass. Standard muscle is 0.0, range [0, 1]. |
OverrideBodyMassRatio | number | Override for body mass ratio. Values in [-1, 1] are considered valid. |
OverrideMesh | FSoftObjectPath | When set, overrides BodyData.BodyMesh during RefreshBody. |
OverrideMuscleMass | number | Override for muscle mass. Values in [0, 1] are considered valid. |
ToeMesh | FSoftObjectPath | Soft reference to the toe mesh asset, used as main-body overlay when stockings are worn. |
bUseMeshMerge | boolean | When true, merges body and garment meshes into a single combined mesh for rendering. |