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FB1AttackComboStage

Overview

  • One stage of an attack combo. Pairs an attack anim with the AttackHit effect that its hit applies to the victim. The stage is selected by combo index (% Num), and anim and effect are always kept together so the index never misaligns.

Metadata

FieldValue
Kindstruct
EnvironmentB1 - Presentation
Categorystructs

Properties (2)

NameTypeDescription
AnimIdstringAttack animation of this combo stage.
HitEffectIdstringThe AttackHit effect this combo stage's hit applies to the victim. The single source of the per-stage effect (required). E.g. a jab stage uses a weak Animation effect, a finisher stage uses a Ragdoll / long-invulnerability effect.