BlendWeight | number | Last encountered blend weight for this node |
DefaultAnim | any | |
DefaultAnimStartTime | number | |
Entries | FB1RandomPlayerSequenceEntry[] | |
MaxBridgeLoopCount | integer | |
MinBridgeLoopCount | integer | |
PlayData | FB1RandomAnimPlayData[] | |
PlayRateScale | number | Global playback-rate multiplier (multiplied into each Entry's PlayRate). |
RandomPlayerName | string | |
bDisableRandomPlay | boolean | |
bForceDefaultAnimWhenHoldingHand | boolean | Plays only DefaultAnim while hand-holding is active (temporarily disables random sequences). |
bIgnoreForRelevancyTest | boolean | If true, "Relevant anim" nodes that look for the highest weighted animation in a state will ignore this node |
bPlayBridgeOnStart | boolean | |
bStartFromMatchingPose | boolean | |
bUseDefaultAnimForBridge | boolean | |