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FB1AccessoryDescription

Overview

  • Defines an accessory instance used in character customization, including its type, mesh IDs, socket bindings, transforms, and customizable material.

Metadata

FieldValue
Kindstruct
EnvironmentB1 - Presentation
Categorystructs

Properties (8)

NameTypeDescription
AccessoryIdstringAccessory identifier referencing AttachedAccessory.Id.
AccessoryMeshIdstringMesh identifier referencing AttachedAccessoryMesh.Id.
AccessoryTransformDatatable<string, FTransform>Transform overrides per bone.
AccessoryTypestringType/category of the accessory (e.g., Glasses, Earring).
AiTextureParameterstable<integer, FB1AccessoryAiTextureInfo>AI-generated texture parameters by section index.
ScalarParameterstable<integer, FB1AccessoryScalarParamterInfo>Scalar material parameters by section index.
SocketNamesstring[]Socket names where the accessory is attached.
VectorParameterstable<string, FLinearColor>Vector (color) material parameters.