AccessoryId | string | Accessory identifier referencing AttachedAccessory.Id. |
AccessoryMeshId | string | Mesh identifier referencing AttachedAccessoryMesh.Id. |
AccessoryTransformData | table<string, FTransform> | Transform overrides per bone. |
AccessoryType | string | Type/category of the accessory (e.g., Glasses, Earring). |
AiTextureParameters | table<integer, FB1AccessoryAiTextureInfo> | AI-generated texture parameters by section index. |
ScalarParameters | table<integer, FB1AccessoryScalarParamterInfo> | Scalar material parameters by section index. |
SocketNames | string[] | Socket names where the accessory is attached. |
VectorParameters | table<string, FLinearColor> | Vector (color) material parameters. |