CheckInterval | number | Interval in seconds between successive evaluations of this script. |
CircleConstraintSquared | number | Squared radius of the proximity circle constraint used for character proximity checks. |
Conditions | FB1Condition[] | Conditions that must all be satisfied for this trait script to execute. |
EventTriggers | FB1TraitEventTrigger[] | List of event triggers that can activate this trait script. |
Executes | FB1Execute[] | List of actions executed when all conditions and triggers are satisfied. |
NeedCharacterCount | integer | Minimum number of other characters required within range for this script to activate. |
RequiredTriggerCount | integer | (AccumulatedTrigger only) Number of triggers required within a single in-game day before firing Executes[0]. Counter resets at day boundary. |
TraitEntryType | EB1TraitEntryType | Entry type that controls when and how this trait script is evaluated. |