FB1ScriptLifecycle
Overview
- Groups script IDs for the four lifecycle phases (Start, Tick, Finish, Cancel) of a game object interaction. Used within object lifecycle scripts table rows to define per-phase script execution.
Metadata
| Field | Value |
|---|---|
| Kind | script |
| Environment | B1 - Presentation |
| Category | scripts |
Properties (4)
| Name | Type | Description |
|---|---|---|
CancelScriptIdList | string[] | Array of script IDs executed when the object interaction is cancelled. |
FinishScriptIdList | string[] | Array of script IDs executed when the object interaction finishes successfully. |
StartScriptIdList | string[] | Array of script IDs executed when the object interaction starts. |
TickScriptIdList | string[] | Array of script IDs executed each tick while the object interaction is active. |