Forward-search component dedicated to active mode / top-shoulder-view one-key. Finds carriable objects in front, highlights them with an outline, and exposes the grab target EntityId; it also detects and exposes the forward attack target (character) / kick target (Kickable object) used for one-key decisions. Works independently of the shared InteractionScanner (for F/V/C interactions) and excludes objects held in hand from carriable candidates.