CancelWhiteList | EB1InteractionPlayReason[] | The list of interaction play reasons excluded from being cancelled when a user-initiated talk starts. |
ChitchatNegativeKarmaStat | number | The karma stat score deducted for a negative chitchat outcome. |
ChitchatNegativeRelationshipStat | number | The relationship stat score deducted for a negative chitchat outcome. |
ChitchatPositiveSelectRatio | number | The ratio used to decide whether a positive or negative relationship outcome is selected in chitchat. |
ChitchatPositvieKarmaStat | number | The karma stat score awarded for a positive chitchat outcome. |
ChitchatPositvieRelationshipStat | number | The relationship stat score awarded for a positive chitchat outcome. |
ChitchatProbability | number | Probability that a chitchat continues; failed roll forces RemainTalkCount = 0. |
ChitchatRelationshipProbability_OneToMany | number | The probability of gaining a relationship score during a group chitchat. |
ChitchatRelationshipProbability_OneToOne | number | The probability of gaining a relationship score during a one-on-one chitchat. |
DisableTalkUIBuffId | string | The buff ID that disables the talk interaction UI when the character has this buff. |
FixedInPlaceEntityTag | string | If the character has this EntityTag, they maintain their current position and posture during talk (FixedInPlace). |
FixedTargetTalkSpace_ArcLengthInterval | number | The arc length interval between candidate positions along each concentric arc. |
FixedTargetTalkSpace_DistanceInterval | number | The distance interval between concentric arcs in the talk space search fan. |
FixedTargetTalkSpace_MaxAngle | number | The maximum angle of the search arc used when finding a talk position for a fixed-target conversation. |
FixedTargetTalkSpace_MaxDistance | number | The maximum search distance when finding a talk position for a fixed-target conversation. |
InteractionBagTagEssential | string | The interaction bag tag that identifies a bag as an essential talk. |
InteractionBagTagNegative | string | The interaction bag tag that identifies a bag as a negative talk. |
InteractionBagTagPositive | string | The interaction bag tag that identifies a bag as a positive talk. |
InteractionBagTagRelationshipFocus | string | The interaction bag tag that identifies a bag as a relationship-focused talk. |
LastTalkMoodCooltime | integer | The cooldown in in-game minutes before autonomy can re-select a positive or negative talk target. |
MultiTalkQueueIcon | UObject | |
NonStopCharacterTypeList | EB1CharacterGroupType[] | The list of NPC character group types that should not be stopped when the player picks them for a talk. |
OptimizedTalkResolvableStatIds | string[] | List of Stats that can be resolved by SLOD2-optimized talk. |
PossessHouseholdTalkRelationshipStatRatio | number | The relationship stat ratio applied when the talk involves a player's household character. |
RelationshipEmotionTalkListenerEmotionWeight | number | Weight applied to the target Zoi's emotion when selecting an autonomous talk pool. |
RelationshipEmotionTalkNegativeThreshold | number | Raw relationship values below this threshold are classified as negative. |
RelationshipEmotionTalkPositiveBias | number | Bias added before converting the relationship/emotion score to a positive-normal probability. |
RelationshipEmotionTalkPositiveThreshold | number | Raw relationship values above this threshold are classified as positive. Values between the thresholds are normal. |
RelationshipEmotionTalkProbabilityScale | number | Scale of the normal CDF used to convert the relationship/emotion score to a probability. |
RelationshipEmotionTalkRelationshipWeight | number | Weight applied to the raw relationship value when selecting an autonomous talk pool. |
RelationshipEmotionTalkSpeakerEmotionWeight | number | Weight applied to the initiating Zoi's emotion when selecting an autonomous talk pool. |
RemainTalkCount | integer | The number of remaining talk turns available for a chitchat interaction. |
StandTalkBuffId | string | The buff ID that forces stand-talk even when seats are nearby. Used for job/working NPCs or content-specific stand-only conversations. |
TalkCannotCancelInteractionBagTag | string | The interaction bag tag identifying bags that cannot be cancelled when a talk is initiated. |
TalkIndividualDropCount | integer | The interval in talk turns between individual drop-out dice rolls. |
TalkIndividualDropRate | number | The per-turn probability of an individual participant dropping out of a group conversation. |
WaitingMinute | integer | The number of in-game minutes to wait after picking a target before the talk begins. |