AutoDestroyGiftBoxDay | integer | The number of days after which gift boxes are automatically destroyed if uncollected. |
AutoSelectionMinuteTime | integer | The time in minutes the system waits before automatically performing a focus selection. |
AutoSendGiftBoxDay | integer | The number of days after which gift boxes are automatically sent if not already sent. |
BusinessId | string | The stat ID name for the business relationship stat. |
CompletelyRandomTalkStatRate | number | The probability that a talk interaction completely ignores stat weights and selects randomly. |
CustomizeRelationshipLevelValues | FB1CustomizeRelationshipLevelValue[] | The stat value applied for each relationship level chosen during Create-A-Zoi family setup. Shared by every relationship stat. |
CustomizeRelationshipValueTextColorIds | table<string, string> | The color mapping ID used for each relationship stat value in Create-A-Zoi. |
FamilyId | string | The stat ID name for the family relationship stat. |
FamilyLoveSpouseModifier | number | The family harmony modifier applied when the two characters are spouses. |
FriendshipId | string | The stat ID name for the friendship relationship stat. |
GiftBoxRandomRoationYaw | number | The random rotation yaw range applied to gift box spawning. |
InvalidZoiToastMessageByDeath | string | The toast message ID shown when the target Zoi is invalid due to death. |
InvalidZoiToastMessageByLeaveCity | string | The toast message ID shown when the target Zoi is invalid due to leaving the city. |
MainRelationshipAutonomyRate | table<EB1RelationshipStatPriorityType, FB1MainRelationshipAutonomyRate> | A map from relationship stat priority type to its autonomy rate configuration. |
MaxRelationshipStat | number | The maximum allowed value for any relationship stat. |
MinRelationshipStat | number | The minimum allowed value for any relationship stat. |
RelationshipBonusMultiplyTable | FB1RelationshipBonusMultiplyData[] | The table defining bonus multiplier ranges based on skill level difference during relationship stat gain. |
RelationshipDecayCheckInterval | number | The interval in seconds at which relationship decay is checked; actual decay is scaled by this interval. |
RelationshipDeleteWaitTime | number | The time in seconds a relationship waits at zero before being fully removed. |
RelationshipEffectDisplaySetting | FB1RelationshipEffectDisplaySetting[] | The list of display settings defining how relationship gain effects are shown based on value range. |
RomanceId | string | The stat ID name for the romance relationship stat. |
TraitRelationshipMainRate | number | The probability that a trait-based interaction determines the main relationship stat. |
TraitRelationshipMainRateList | table<integer, number> | A map from trait relationship count to the corresponding main relationship determination rate. |
bShowNumbersTogether | boolean | Whether to display the numeric value alongside the relationship gain effect. |