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UB1RelationshipJsonDataAsset

Overview

  • Data asset containing JSON-driven configuration for the relationship system, including stat range limits, decay parameters, and bonus multiplier tables.

Metadata

FieldValue
Kindclass
EnvironmentB1 - Presentation
Categoryclasses
ExtendsUB1DataAssetBase

Properties (24)

NameTypeDescription
AutoDestroyGiftBoxDayintegerThe number of days after which gift boxes are automatically destroyed if uncollected.
AutoSelectionMinuteTimeintegerThe time in minutes the system waits before automatically performing a focus selection.
AutoSendGiftBoxDayintegerThe number of days after which gift boxes are automatically sent if not already sent.
BusinessIdstringThe stat ID name for the business relationship stat.
CompletelyRandomTalkStatRatenumberThe probability that a talk interaction completely ignores stat weights and selects randomly.
CustomizeRelationshipLevelValuesFB1CustomizeRelationshipLevelValue[]The stat value applied for each relationship level chosen during Create-A-Zoi family setup. Shared by every relationship stat.
CustomizeRelationshipValueTextColorIdstable<string, string>The color mapping ID used for each relationship stat value in Create-A-Zoi.
FamilyIdstringThe stat ID name for the family relationship stat.
FamilyLoveSpouseModifiernumberThe family harmony modifier applied when the two characters are spouses.
FriendshipIdstringThe stat ID name for the friendship relationship stat.
GiftBoxRandomRoationYawnumberThe random rotation yaw range applied to gift box spawning.
InvalidZoiToastMessageByDeathstringThe toast message ID shown when the target Zoi is invalid due to death.
InvalidZoiToastMessageByLeaveCitystringThe toast message ID shown when the target Zoi is invalid due to leaving the city.
MainRelationshipAutonomyRatetable<EB1RelationshipStatPriorityType, FB1MainRelationshipAutonomyRate>A map from relationship stat priority type to its autonomy rate configuration.
MaxRelationshipStatnumberThe maximum allowed value for any relationship stat.
MinRelationshipStatnumberThe minimum allowed value for any relationship stat.
RelationshipBonusMultiplyTableFB1RelationshipBonusMultiplyData[]The table defining bonus multiplier ranges based on skill level difference during relationship stat gain.
RelationshipDecayCheckIntervalnumberThe interval in seconds at which relationship decay is checked; actual decay is scaled by this interval.
RelationshipDeleteWaitTimenumberThe time in seconds a relationship waits at zero before being fully removed.
RelationshipEffectDisplaySettingFB1RelationshipEffectDisplaySetting[]The list of display settings defining how relationship gain effects are shown based on value range.
RomanceIdstringThe stat ID name for the romance relationship stat.
TraitRelationshipMainRatenumberThe probability that a trait-based interaction determines the main relationship stat.
TraitRelationshipMainRateListtable<integer, number>A map from trait relationship count to the corresponding main relationship determination rate.
bShowNumbersTogetherbooleanWhether to display the numeric value alongside the relationship gain effect.