ApplyBenchmarkGraphicsMode (static) | GraphicsMode: EB1GraphicsMode | boolean | Applies the selected graphics mode to the game settings. |
CleanupCrossPolygon (static) | Points: FVector[] | FVector[] | |
CleanupEdgePolygon (static) | Points: FVector[], Dgree: number | FVector[] | |
CleanupPolygon (static) | Points: FVector[] | FVector[] | |
FindBenchmarkSpot (static) | Entries: FB1BenchmarkEntry[], MapName: string, SpotName: string, OutSpot: FB1BenchmarkSpot | boolean | Finds and returns Benchmark Spot. |
GetB1ProfilerSubsystem (static) | WorldContextObject: UObject | UB1ProfilerSubsystem | Returns B1 Profiler Subsystem. |
GetB1SiteLocations (static) | - | FVector[] | Returns B1 Site Locations. |
GetCentroid (static) | Points: FVector[] | FVector | Returns Centroid. |
GetCentroid2D (static) | Points: FVector2D[] | FVector2D | Returns Centroid2 D. |
GetConvexHull (static) | Points: FVector[], Resize: number, IsGroundZ: boolean, OffsetZ: number | FVector[] | Returns Convex Hull. |
GetConvexHull2D (static) | Points: FVector2D[] | FVector2D[] | Returns Convex Hull2 D. |
GetOffsetPolygon (static) | Points: FVector[], Offset: number, Result: boolean, OffsetPoints: FVector[] | - | Returns Offset Polygon. |
GetSoakDurationSeconds (static) | DefaultHours: number | number | Returns Soak Duration Seconds. |
GetSoakLoadGamePath (static) | - | string | Returns Soak Load Game Path. |
LoadBenchmarkCatalog (static) | Name: string, OutSettings: FB1BenchmarkCatalogSettings, OutEntries: FB1BenchmarkEntry[] | boolean | Loads Benchmark Catalog. |
ParseProfilerCatalog (static) | IniFilePath: string | FB1ProfilerCatalog | |
ReScalePolygon (static) | Points: FVector[], ReScale: number | FVector[] | |
RemoveNearlyPoints (static) | Points: FVector[], Tolerance: number | FVector[] | Removes Nearly Points. |
RemoveNearlyPoints2D (static) | Points: FVector2D[], Tolerance: number | - | Removes Nearly Points2 D. |
ResizePolygon (static) | Points: FVector[], Offset: number, IsCleanup: boolean, IsGroundZ: boolean, OffsetZ: number | FVector[] | |
ResizePolygon2D (static) | Points: FVector2D[], Offset: number, IsCleanup: boolean | FVector2D[] | |
SaveBenchmarkCatalog (static) | Name: string, Settings: FB1BenchmarkCatalogSettings, Entries: FB1BenchmarkEntry[] | boolean | Saves Benchmark Catalog. |