DailyNegativeIconId | string | Icon ID for the daily negative message category button. |
DailyNegativeTextId | string | Text ID for the daily negative message category label. |
DailyNormalIconId | string | Icon ID for the daily neutral message category button. |
DailyNormalTextId | string | Text ID for the daily neutral message category label. |
DailyPositiveIconId | string | Icon ID for the daily positive message category button. |
DailyPositiveTextId | string | Text ID for the daily positive message category label. |
DeadMessageIds | string[] | IDs of messages that are sent when a contact's character has died. |
IgnoreMinutes | integer | Number of in-game minutes after which an unanswered message is considered ignored. |
MaxMessageNum | integer | Maximum number of messages stored per conversation thread. |
MeetingSchedules | FB1MeetingSchedule[] | Available meeting schedule slots displayed in HHmm format using UI_Common_TimeFormat_Range_Text. |
MeetingSitesPerMap | table<string, FB1MeetingSiteList> | MapId -> SiteIds Map from map ID to the list of site IDs available as appointment meeting locations on that map. |
MessageDelayTime | number | Real-time delay in seconds before a received message is displayed in the UI. |
MinMobileMessageGrowthStep | EB1GrowthStep | Minimum growth step required for a character to use mobile messaging. |
OperatorIconId | string | ID of the icon texture used to represent the mobile operator in the system UI. |
OperatorNameId | string | String table key for the localized display name of the mobile operator. |
RelationshipDependentInfo | FB1RelationshipDependentInfo[] | Array of relationship-dependent response configurations defining NPC behavior per stat range. |
SendMessageEndHour | integer | Latest hour of the day (HHmm) at which NPC-initiated messages may be sent. |
SendMessageMinDistance | number | Minimum world-space distance in centimeters required between sender and receiver for messages to be sent. |
SendMessageStartHour | integer | Earliest hour of the day (HHmm) at which NPC-initiated messages may be sent. |