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UB1MobileMessageJsonDataAsset

Overview

  • Data asset containing global parameters for the mobile message send system. Configures message limits, send time windows, delay settings, appointment options, and daily message icons.

Metadata

FieldValue
Kindclass
EnvironmentB1 - Presentation
Categoryclasses
ExtendsUB1DataAssetBase

Properties (19)

NameTypeDescription
DailyNegativeIconIdstringIcon ID for the daily negative message category button.
DailyNegativeTextIdstringText ID for the daily negative message category label.
DailyNormalIconIdstringIcon ID for the daily neutral message category button.
DailyNormalTextIdstringText ID for the daily neutral message category label.
DailyPositiveIconIdstringIcon ID for the daily positive message category button.
DailyPositiveTextIdstringText ID for the daily positive message category label.
DeadMessageIdsstring[]IDs of messages that are sent when a contact's character has died.
IgnoreMinutesintegerNumber of in-game minutes after which an unanswered message is considered ignored.
MaxMessageNumintegerMaximum number of messages stored per conversation thread.
MeetingSchedulesFB1MeetingSchedule[]Available meeting schedule slots displayed in HHmm format using UI_Common_TimeFormat_Range_Text.
MeetingSitesPerMaptable<string, FB1MeetingSiteList>MapId -> SiteIds Map from map ID to the list of site IDs available as appointment meeting locations on that map.
MessageDelayTimenumberReal-time delay in seconds before a received message is displayed in the UI.
MinMobileMessageGrowthStepEB1GrowthStepMinimum growth step required for a character to use mobile messaging.
OperatorIconIdstringID of the icon texture used to represent the mobile operator in the system UI.
OperatorNameIdstringString table key for the localized display name of the mobile operator.
RelationshipDependentInfoFB1RelationshipDependentInfo[]Array of relationship-dependent response configurations defining NPC behavior per stat range.
SendMessageEndHourintegerLatest hour of the day (HHmm) at which NPC-initiated messages may be sent.
SendMessageMinDistancenumberMinimum world-space distance in centimeters required between sender and receiver for messages to be sent.
SendMessageStartHourintegerEarliest hour of the day (HHmm) at which NPC-initiated messages may be sent.