BW_ImageCustomMask | any | |
BW_ImageMinimap | any | |
BW_Image_Frame | any | |
BW_OverlayMinimap | any | |
BW_OverlayPlayer | any | |
BW_Panel_CharacterDirection | any | Character (Zoi) direction arrow (child of BW_OverlayPlayer). Option OFF: PawnYaw; option ON: the character's camera-relative direction via parent rotation correction. |
BW_Panel_VisionCone | any | Camera-direction vision cone (child of BW_OverlayPlayer). Option OFF: rotates by CameraYaw; option ON: the parent rotates by -CameraYaw, so applying its own CameraYaw gives absolute rotation 0 (fixed up). |
BW_PlayerPortraitImage | any | |
BW_SiteFilterButton | any | |
BW_SiteFilterOverlay | any | |
BW_SiteFilterPanel | any | |
BW_ZoomInButton | any | |
BW_ZoomOutButton | any | |
HalfMaxWidth | number | |
MaxWidth | number | |
NavGuideDestMarkerTextureRef | any | |
NavGuideLineMID | any | Instance used to pass the state color (walking green / auto-move sky blue) as a material parameter. Also serves as the brush's ResourceObject. |
NavGuideLineMaterialRef | any | |
SiteFilterIconWidgets | any[] | |
bMapUseControllerRotation | boolean | |