ActivityFeedLevel | EB1MemoryActivityFeedLevel | Activity feed importance level for memory events. |
ActivityFeedMemorySolved | string | Memory resolved (reconciliation) |
ActivityFeedMemorySolvedByTime | string | Memory resolved by time expiration |
ActivityFeedNegativeActiveSelf | string | Negative memory added and became Active (other affected me) |
ActivityFeedNegativeActiveTarget | string | Negative memory added and became Active (I affected other) |
ActivityFeedNegativeSelf | string | Negative memory added, not yet Active (other affected me) |
ActivityFeedNegativeTarget | string | Negative memory added, not yet Active (I affected other) |
ActivityFeedPositiveActiveSelf | string | Positive memory added and became Active (other affected me) |
ActivityFeedPositiveActiveTarget | string | Positive memory added and became Active (I affected other) |
ActivityFeedPositiveSelf | string | Positive memory added, not yet Active (other affected me) |
ActivityFeedPositiveTarget | string | Positive memory added, not yet Active (I affected other) |
ActivityFeedRefuseTalk | string | Refuse talk — when the Target (Possessed) refused the other's talk |
ActivityFeedTalkRefused | string | Talk refused — when the Owner (Possessed) attempted a talk but was refused |
ApologizeTag | string | CoopTalk tag used to identify apologize dialogue. |
ApologizeTalkAutonomyReward | integer | Autonomy reward override for apologize talk when the target is angry (CanApologize == true). Self needs to apologize. |
BoostCooltimeHour | integer | Cooldown duration (hours) for memory Solved (boost) state. |
BoostPositiveRate | number | Probability of selecting positive dialogue when memory is in boost state. |
BuffNegativeMemoryTimeout | string | Buff applied to the Owner when a negative memory is resolved by cooltime expiration without reconciliation. |
DecayMoodScoreForHour | number | Amount by which memory score decreases per hour. |
DisableTalkCategoryConditionIds | string[] | List of condition IDs that, when satisfied, disable (dim) talks not in ExclusiveDisableTalkCategory. |
ExclusiveDisableTalkCategory | string[] | List of TalkTypes excluded from dimming when DisableTalkCategoryConditionIds are satisfied. |
MaxMoodScore | number | Internal use. Maximum memory score. |
MaxPositiveFeedbackRateBySkill | number | Maximum positive feedback probability by skill when memory is in boost state. |
MemoryCategoryList | string[] | |
MemoryMoodStepUIMap | table<EB1MemoryMoodStep, FB1MemoryMoodStepDisplayData> | Map of memory mood step enum to display data (text ID + icon) for mood step names displayed in the UI. |
MemoryTitleTextId | string | String table key for the memory section title displayed in the UI. |
MilestoneCategoryTextIdMap | table<EB1MilestoneCategory, string> | Map of milestone category enum to string table key for category names displayed in the UI. |
MilestoneTargetInfoIconIdMap | table<EB1MilestoneTargetType, string> | |
MilestoneTargetInfoTextIdMap | table<EB1MilestoneTargetType, string> | |
MilestoneTitleTextId | string | String table key for the milestone section title displayed in the UI. |
MinPositiveFeedbackRateBySkill | number | Minimum positive feedback probability by skill when memory is in boost state. |
NegativeHighMoodScore | number | Mood score returned for NegativeHigh memories. |
NegativeInnerThoughtIcon | string | InnerThoughtIcon when negative state is activated. |
NegativeLowMoodScore | number | Mood score returned for NegativeLow memories. |
NegativeMediumMoodScore | number | Mood score returned for NegativeMedium memories. |
NegativeMoodColor | FLinearColor | Color used for negative mood score in the memory latest list. |
PositiveHighMoodScore | number | Mood score returned for PositiveHigh memories. |
PositiveInnerThoughtIcon | string | InnerThoughtIcon when positive state is activated. |
PositiveLowMoodScore | number | Mood score returned for PositiveLow memories. |
PositiveMediumMoodScore | number | Mood score returned for PositiveMedium memories. |
PositiveMoodColor | FLinearColor | Color used for positive mood score in the memory latest list. |
RefuseCoopId | string | CoopId for refuse-talk behaviour. Default Co_Talk_Refuse. |
RefuseInteractionBagId | string | InteractionBagId for refuse-talk behaviour. Default Co_Talk_Refuse. |
RequestApologyTalkAutonomyReward | integer | Autonomy reward override for apologize talk when Self is angry at the target. Self requests an apology. |
SolveCooltimeHour | integer | Cooldown duration (hours) for memory Active state. |
SolveMemoryTag | string | CoopTalk tag used to identify SolveMemory (social context resolution) dialogue. |
TraumaTitleTextId | string | String table key for the trauma section title displayed in the UI. |