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UB1HeadAnimInstance

Overview

  • No description available.

Metadata

FieldValue
Kindclass
EnvironmentB1 - Presentation
Categoryclasses
ExtendsUB1AnimInstance

Properties (27)

NameTypeDescription
BlendAlphanumberBlend alpha between the cached face pose and the interaction animation (Default Slot).
BlendSwitchbooleanFlag for switching the facial-expression animation (the blending is done in the animation blend node).
BlendTimenumberBlend time used when switching the facial-expression animation. (The value may change during internal operation, so set data via DefaultFacePoseBlendTime.)
CurrentLocomotionFacialAnimany
DefaultFacePoseBlendTimenumberBlend time used when switching the facial-expression animation.
EyeLookAtFRotator
EyeLookAtLimitFRotator
FacePoseAnimSequenceAlphaany
FacePoseAnimSequenceBetaany
IdleFacePoseAnimSequenceany
LiveLinkHeadRotationFRotator
LiveLinkSubjectNameFLiveLinkSubjectName
LowerFaceBlendDescriptionFB1CurveBlendDescription
MaxLODToRigLogicinteger
StatLocoBlendTimenumber
SwimIdleFacePoseAnimSequenceany
SwimWalkFacePoseAnimSequenceany
WalkFacePoseAnimSequenceany
bEnableRigLogicboolean
bEnableStatLocomotionFacialbooleanWhether the stat-locomotion facial is ultimately played.
bIsAnyMontagePlayingboolean
bIsLocomotionStatebooleanPlays the stat-locomotion facial only when the body is in the locomotion state. When the body is playing a montage (not in the locomotion state) -> EB1LocomotionState::Animating.
bIsStopboolean
bIsSwimboolean
bLiveLinkEnabledboolean
bPlayStatLocomotionBodyAnimbooleanWhether a stat-locomotion body anim is playing.
bUpdateFaceAnimationboolean