DisasterTriggerBlockedDayOfWeeks | table<EB1DayOfWeek, boolean> | Days of week when disaster triggers are blocked. |
DisasterTriggerHourBegin | integer | Starting hour of the daily window during which disasters may be triggered (e.g., 9 means disasters can start from 9:00). |
DisasterTriggerHourEnd | integer | Ending hour of the daily window during which disasters may be triggered (e.g., 15 means disasters can start until 15:00). |
RecoveryScheduledDays | integer | Number of in-game days scheduled for disaster recovery after it ends. |