Skip to main content

UB1CityEditDataAsset

Overview

  • Data asset for the city edit system, providing sign mesh configurations, material lists, animal spawn data, stability spawn data, and system parameters.

Metadata

FieldValue
Kindclass
EnvironmentB1 - Presentation
Categoryclasses
ExtendsUB1DataAssetBase

Properties (9)

NameTypeDescription
CityBalance_IconUTexture2DSoft reference to the icon texture representing the city balance indicator.
MaterialParameterCollectionanyMaterial Parameter Collection used to control stability visual parameters.
MaxMultiSelectNumintegerMaximum number of items that can be selected simultaneously in the sign UI.
SignMaterialListtable<integer, UMaterialInterface>Map from texture count to the material interface used for sign rendering.
SignMeshListtable<string, FB1SignMeshInfo>Map from sign category name to its list of sign mesh variants.
SliderStepNameIdListstring[]List of localized step name text IDs for the stability slider control.
SubTabChangeHideDistancenumberDistance at which the sub-tab change hides city edit objects from view.
WorldStabilityProbSpawnInfoListtable<string, FB1CityEditWorldStabilityProbSpawnInfoList>Map from world name to its stability probability actor spawn info list.
WorldVATSpawnInfoListtable<string, FB1CityEditObjectWorldSpawnInfoList>world name Map from world name to its VAT object spawn info list for animal spawning.