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UB1CarriableObjectDataAsset

Overview

  • Data asset for carriable object configuration, specifying hand-over rules, preference tags, and bowl mesh settings.

Metadata

FieldValue
Kindclass
EnvironmentB1 - Presentation
Categoryclasses
ExtendsUB1DataAssetBase

Properties (8)

NameTypeDescription
AbandonedFoodDespawnHoursnumberHours a cleanup-target food left unattended outside a Residence site must sit hidden from the player (SLOD2) before it is force-despawned.
AbsoluteDislikeTagstringObject tag identifying items that are always disliked when received (100% dislike).
AbsoluteLikeTagstringObject tag identifying items that are always liked when received (100% like).
BowlStaticMeshUStaticMeshStatic mesh used for objects placed without a bowl.
BowlStaticMeshBoundFVectorBounding dimensions of the bowl static mesh.
CannotHandOverTagstringObject tag identifying items that cannot be handed over to other characters.
LikeProbabilitynumberProbability that a character likes a received item (e.g., 0.6 means 60% chance).
ProtectedFoodHoursnumberHours a partially-eaten meal stays protected from cleanup and autonomous pickup after the eater leaves the site.