BabyChairSeatHeight | number | |
EmotionPortraitHairDitheringWeight | number | The dithering weight applied to hair during emotion portrait rendering. |
EmotionPortraitRenderTargetSize | integer | The render target resolution for emotion portrait captures. |
FamilyPortraitCaptureLayouts | table<integer, FB1FamilyPortraitCaptureLayout> | |
FamilyPortraitPoseData | FB1FamilyPortraitPoseData | |
FamilyPortraitRenderTargetSize | integer | |
FemaleDefalutGarmentId | table<EB1GarmentType, string> | The default garment IDs used for female characters in portrait captures, mapped per garment type. |
FemaleEmotionPortraitOffset | table<EB1BodyAgeType, FVector> | The camera offset per body age type for female emotion portrait captures. |
FemaleEmotionPoseAnims | table<EB1BodyAgeType, FB1EmotionPoseAnimationList> | The emotion pose animations per body age type for female characters, used during emotion portrait capture. |
FemaleGarmentAnim | table<EB1BodyAgeType, UAnimationAsset> | The common portrait animation per body age type for female physics-based garments. |
FemalePoseAnims | table<EB1BodyAgeType, FB1PoseAnimationInfo> | The capture pose animations per body age type for female characters. |
HairAnimByMeshId | table<string, UAnimationAsset> | A map from static mesh asset name to its corresponding portrait hair animation, for physics-based hair. |
MaleDefalutGarmentId | table<EB1GarmentType, string> | The default garment IDs used for male characters in portrait captures, mapped per garment type. |
MaleEmotionPortraitOffset | table<EB1BodyAgeType, FVector> | The camera offset per body age type for male emotion portrait captures. |
MaleEmotionPoseAnims | table<EB1BodyAgeType, FB1EmotionPoseAnimationList> | The emotion pose animations per body age type for male characters, used during emotion portrait capture. |
MaleGarmentAnim | table<EB1BodyAgeType, UAnimationAsset> | The common portrait animation per body age type for male physics-based garments. |
MalePoseAnims | table<EB1BodyAgeType, FB1PoseAnimationInfo> | The capture pose animations per body age type for male characters. |
PortraitHairDitheringWeight | number | The dithering weight applied to hair during standard portrait rendering. |
PortraitOffset | FVector | The world offset applied to the camera when capturing a standard portrait. |
PortraitRenderTargetSize | integer | The render target resolution for standard portrait captures. |
PostProcessMaterial | UMaterialInterface | The post-process material used to handle background alpha during emotion capture. |
ThumbnailBaseHeadId | table<EB1GenderType, string> | The base head ID used for thumbnail generation, mapped per gender type. |