CameraFloorHeightOffset | number | Height offset applied to the camera relative to the floor in build mode. |
CameraFollowSpeed | number | Camera follow speed in build mode. |
CameraRotateSpeedArray | number[] | Array of camera rotation speed values for build mode. |
CameraSpeedRateArray | number[] | Array of camera movement speed rates for build mode. |
CameraZoomSpeedArray | number[] | Array of camera zoom speed values for build mode. |
CeilingObjectNearViewDistance | number | View distance closer than CeilingObjectViewDistance at which ceiling objects become visible again. |
CeilingObjectViewDistance | number | View distance at which ceiling objects are hidden. |
DefaultCameraZoomDistance | number | Default camera zoom distance in build mode. |
DistantViewTag | string | Tag identifying objects shown at a distant view distance. |
FovMax | number | Maximum allowed FOV value. |
FovMin | number | Minimum allowed FOV value. |
GameOptionPresetSetting | FB1CameraGameOptionPresetSetting | Camera game option preset settings (per-mode FOV, shadow quality, top-view settings). |
HiddenInFirstPersonTags | string[] | Object.ObjectTags of grabbed objects hidden in first-person camera mode. Matched against AB1GameObject::HasObjectTag, not AActor tags. |
HiddenInTopViewTags | string[] | Tags identifying objects hidden in top-view camera mode. |
InnerWallTransparentViewTag | string | Tag identifying inner wall objects that become transparent in wall-view mode. |
LeftDragCameraMoveSpeed | number | Camera movement speed for left-drag input in build mode. |
LineCullingTags | FB1LineCullingTagEntry[] | Line-culling tag entries for directional object culling. |
OuterWallTransparentViewTag | string | Tag identifying outer wall objects that become transparent in wall-view mode. |
PivotHeight | number | Pivot point height in build mode. |
PivotHeightCheckDistance | number | Distance used for checking pivot height in build mode. |
RightDragCameraRotateSpeed | number | Camera rotation speed for right-drag input in build mode. |
RoomCheckHeightOffset | number | Height offset for room detection checks in build mode. |
WASDCameraMoveSpeed | number | Camera movement speed for WASD input in build mode. |
WheelCameraMoveAccelation | number | Camera movement acceleration for mouse wheel input in build mode. |
WheelCameraMoveDamping | number | Camera movement damping for mouse wheel input in build mode. |
WheelCameraMoveSpeedLimit | FVector2D | Min and max camera movement speed limits for mouse wheel input in build mode. |
WindowActorTag | string | Tag identifying window actors for transparency handling. |
ZoomDistanceLimit | FVector2D | Minimum and maximum zoom distance limits for build mode. |