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UB1BuffDataAsset

Overview

  • Data asset holding global buff system configuration including allowed buff IDs for doors, inertia buff parameters, emotion buff time modifiers, and UI effect durations.

Metadata

FieldValue
Kindclass
EnvironmentB1 - Presentation
Categoryclasses
ExtendsUB1DataAssetBase

Properties (15)

NameTypeDescription
AllowedBuffIdstable<string, boolean>Set of buff IDs that grant door access permission.
DeleteEmotionFXDurationSecnumberDuration in seconds for emotion deletion visual effects in the UI.
EmotionBuffTimeModifierRangeFVector2DMin/max multiplier range applied to emotion buff durations.
EmotionInertiaBuffLifeMinuteintegerBase duration in minutes for emotion inertia buffs.
EmotionInertiaBuffMaxValueintegerMaximum bonus emotion value an inertia buff can provide.
EmotionInertiaBuffStartValueintegerStarting bonus emotion value when an inertia buff is first created.
EmotionInertiaIgnoreThresholdMinutesintegerMinimum time in minutes between same-polarity emotion buffs before inertia can trigger again.
EmotionInertiaTriggerCountintegerNumber of same-polarity emotion buffs required to trigger an inertia buff.
EmotionProgressBarEndValueintegerEmotion value at which the progress bar is considered full.
EmotionProgressBarStartPercentnumberStarting fill percentage for the emotion progress bar.
InertiaEffectCoolTimeByBuffintegerCooldown in seconds before the same inertia buff effect can trigger again.
NegativeInertiaBuffIdstringBuff ID used for negative emotion inertia.
NewEmotionDurationSecnumberDuration in seconds that a new emotion indicator is shown in the UI.
PositiveInertiaBuffIdstringBuff ID used for positive emotion inertia.
UpDownEmotionFXDurationSecnumberDuration in seconds for emotion up/down visual effects in the UI.