AngularSpeed | number | Rotation speed (degrees/s) about the Z axis. Applied as an angular-velocity delta ignoring mass. |
CapsuleHalfHeight | number | Half-height of the target-detection capsule. Clamped to Radius even if set below CapsuleRadius. |
CapsuleRadius | number | Radius of the target-detection capsule. If HalfHeight is below this value, it is clamped to Radius. |
ForwardOffset | number | Capsule-center offset (cm) from the foot base point along the mesh Y axis (forward, normalized after removing Z). |
LaunchSpeed | number | Horizontal speed (cm/s) of the kick impulse. Multiplied into the object->kick direction vector (Z removed). |
UpOffset | number | Capsule-center offset (cm) upward from the foot base point. |
UpwardSpeed | number | Upward speed (cm/s) of the kick impulse. A negative value makes a downward impulse. |