AB1DestructibleActor
Overview
- Actor for fixed objects placed for background destruction effects. Added so that merely placing it in the level reflects obstacle/avoidance areas in navigation. UB1DestructionComponent handles the destruction/restore logic; this actor applies StaticMesh/collision/nav settings consistently so designers can use it without extra setup. In debug, intended to switch the Pawn response to overlap to verify touch-destroy behavior.
Metadata
| Field | Value |
|---|---|
| Kind | class |
| Environment | B1 - Presentation |
| Category | classes |
| Extends | AActor |
Properties (3)
| Name | Type | Description |
|---|---|---|
DestructionComp | any | |
NavModifierComp | any | NavModifier that creates a nav-blocking area based on the StaticMesh. |
StaticMesh | any |