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AB1DestructibleActor

Overview

  • Actor for fixed objects placed for background destruction effects. Added so that merely placing it in the level reflects obstacle/avoidance areas in navigation. UB1DestructionComponent handles the destruction/restore logic; this actor applies StaticMesh/collision/nav settings consistently so designers can use it without extra setup. In debug, intended to switch the Pawn response to overlap to verify touch-destroy behavior.

Metadata

FieldValue
Kindclass
EnvironmentB1 - Presentation
Categoryclasses
ExtendsAActor

Properties (3)

NameTypeDescription
DestructionCompany
NavModifierCompanyNavModifier that creates a nav-blocking area based on the StaticMesh.
StaticMeshany