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ui.get_blocking

Overview

  • Returns a snapshot of everything currently blocking gameplay input: loading screens, modal popups, the cat-talk tutorial overlay, coach marks, cutscenes and the ESC (pop) stack. This is the polling command for automation: keep calling it until 'blocked' is false. When 'primary_kind' is 'loading' you must WAIT (it is not dismissable); for anything else call ui.dismiss. Popups and coach marks are reported only for the current world (empty when there is no world). This command never creates a widget, so it is safe to poll tightly. Popup body text is truncated to 200 characters to keep the response small.

Metadata

FieldValue
DisplayGet Blocking UI State
Categoryui
AccessPublic
ScopeB1Standalone
TagsExperimental
Aliases—

Parameters

  • This command takes no parameters.

Usage

await inzoi.cli.execute('ui.get_blocking');