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game

Overview

  • 10 commands in this category.

Commands

CommandNameDescription
game.cancel_flowCancel Game FlowCancels the automated new-game flow started by game.new_game. The game is NOT rolled back - it stay…
game.continueContinue Last SaveLoads the most recently saved (by saved_time) non-broken save. AutoSave slots are skipped by defaul…
game.exit_map_viewExit World Map ViewCloses the world map overview and descends the camera into the current site, which is what actually…
game.get_stateGet Game Flow StateMaster polling command for game-flow automation: reports which stage the client is in (boot / lobby…
game.goto_lobbyGo To LobbyEnds the current game session and returns to the main menu WITHOUT any confirmation popup. With sav…
game.list_move_in_sitesList Move-In SitesLists unowned residence sites the current household could move into, cheapest affordable first. Rea…
game.list_savesList Save FilesReturns save slots sorted by saved_time descending (newest first), one page at a time. Feed 'folder…
game.loadLoad SaveLoads a specific save slot. This is ASYNCHRONOUS and returns as soon as the request is accepted: po…
game.move_inMove Into SiteMoves the newly registered household into a residence site during the initial site selection, posse…
game.new_gameStart New Game (Automated)Starts a fully automated new game from the lobby: clicks New Game, randomizes the first character a…