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entity.set_scale

Overview

  • Scale the character: skeletal mesh, capsule (half-height + radius), B2 HalfHeight, and MaxWalkSpeed are all scaled together. Speed uses sqrt curve for gentle falloff. NavMesh agent size is unchanged (navigation still works). When targeting the possessed Zoi (no entity_id), smart-mode cameras (QuarterView / ShoulderView) are also scaled. action=get: returns mesh scale, walk speed, camera scale, capsule half-height and radius. action=set scale=: applies full scale (0.05~5.0). action=reset: restores all scaled values to their originals.

Metadata

FieldValue
DisplaySet Entity Scale
Categoryentity
AccessUserCheat
ScopeB1Multicast
Tags
AliasesEntitySetScale

Parameters

NameTypeRequiredDefaultDescription
entity_identityIdnoTarget entity ID (default: possessed)
actionstringnogetget (default), set, or reset
scalefloatnoUniform scale factor: 0.05 (tiny) ~ 5.0 (giant)

Returns

  • Return shape is not declared for this command.

Usage

await inzoi.cli.execute('entity.set_scale', {
entity_id: 0, // optional
action: 'get', // optional
scale: 0.0, // optional
});