Skip to main content

build.set_wall_color

Overview

  • Change wall color. Works in both play mode (character must be inside a building) and build mode. Specify edge_key for a single wall (from build.scan_walls), or omit to apply to all walls. Use floor_level to filter. side: front, back, or both (default).

Metadata

FieldValue
DisplaySet Wall Color
Categorybuild
AccessScriptCheat
ScopeB1Multicast
TagsExperimental
Aliases—

Parameters

NameTypeRequiredDefaultDescription
colorstringyes—Color value: hex (#0000FF) or name (blue)
edge_keystringno—Specific wall edge key (the 'edge_key_str' field of build.scan_walls - send the digits as a STRING, because large int64 keys get mangled when passed as JSON numbers). Omit for all walls.
floor_levelintno—Filter by floor level (default: all floors)
sidestringnobothWhich side: front, back, or both (default: both)

Usage

await inzoi.cli.execute('build.set_wall_color', {
color: '',
edge_key: '', // optional
floor_level: 0, // optional
side: 'both', // optional
});