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appearance.hair

Overview

  • Manage hairstyle. action=get (default): show current hair info. change: switch to random different hairstyle. Hair always exists, so add/remove are not supported.

Metadata

FieldValue
DisplayHair
Categoryappearance
AccessScriptCheat
ScopeB2Authority
TagsExperimental
Aliases

Parameters

NameTypeRequiredDefaultDescription
entity_identityIdnoTarget entity ID (default: possessed)
actionstringnogetget (default), change
idnamenoSpecific hair mesh ID to equip (for change). Omit for random.

Returns

  • Return shape is not declared for this command.

Usage

await inzoi.cli.execute('appearance.hair', {
entity_id: 0, // optional
action: 'get', // optional
id: '', // optional
});