appearance.hair
Overview
- Manage hairstyle. action=get (default): show current hair info. change: switch to random different hairstyle. Hair always exists, so add/remove are not supported.
Metadata
| Field | Value |
|---|---|
| Display | Hair |
| Category | appearance |
| Access | ScriptCheat |
| Scope | B2Authority |
| Tags | Experimental |
| Aliases | — |
Parameters
| Name | Type | Required | Default | Description |
|---|---|---|---|---|
| entity_id | entityId | no | — | Target entity ID (default: possessed) |
| action | string | no | get | get (default), change |
| id | name | no | — | Specific hair mesh ID to equip (for change). Omit for random. |
Returns
- Return shape is not declared for this command.
Usage
await inzoi.cli.execute('appearance.hair', {
entity_id: 0, // optional
action: 'get', // optional
id: '', // optional
});
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