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05. Optional Customization

Purpose

To properly complete a clothing Mod in inZOI Modkit, you must understand and correctly configure the structure and fields of the Optional Customization file.


What is Optional Customization?

  • A configuration data file that defines how each outfit functions in-game.
  • It connects the FBX mesh and textures to the game, and sets values like thumbnail image, layer priority, gender, masking, tags, etc.

In short, all functional settings of a clothing mod are handled in the Optional Customization file.


Field Descriptions

Field NameDescription
ThumbnailSpecifies the thumbnail image for the outfit
GenderTypeDefines which gender can wear the outfit (Male, Female)
BodyAgeTypeSpecifies body type (Adult, Child)
LayerPriorityDetermines rendering priority — higher number renders on top (e.g. Outer: 10, Top: 8, Bottom: 6)
Drawing RegionsRegion IDs to be masked for this outfit (linked to UV2)
Covering RegionsIDs of lower-layer regions to be hidden by this outfit
Body RegionsBody mesh regions to hide when worn
TagsSpecial tags (e.g. NoOuter to prevent layering with outerwear)

Required / Optional Fields

Field NameRequiredDescription
GenderTypeRequired for determining gender compatibility
BodyAgeTypeRequired for defining body type
LayerPriorityRequired for correct layer rendering order
Drawing RegionsMust be defined using UV2
Covering Regions🔺Set if overlap with lower clothing occurs
Body Regions🔺Use when body parts need to be hidden
Tags🔺Optional conditions or restrictions

Using the Modkit Wizard

Modkit provides a Wizard UI for beginners:

  • Allows dropdown selection for gender, category
  • Region IDs can be selected from a predefined list (individual or grouped)
  • You can create configuration files without using a text editor

However, after using the Wizard, you must still be able to edit manually for advanced setup.


Mistake Prevention Checklist

SituationCauseSolution
Color customization doesn’t work- Missing alpha channel
- RGB Mask missing
- Custom Color Intensity not set
- Check texture setup
- Set Custom Color Intensity = 1
Body mesh overlaps outfitBodyRegions not setAdd appropriate region IDs

Summary

  • Optional Customization defines how your clothing Mod behaves in-game
  • Most settings can be done via Wizard UI, but you should be comfortable with manual editing for advanced customization
  • Correct Region IDs, proper LayerPriority, and appropriate Tags are key