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01. Overview

First, select the following item in the ModKit.

  • Click Character → AttachedAccessory

AttachedAccessory


After selecting it, the AttachedAccessory configuration panel will open as shown below.

AttachedAccessory


Optional Customization

  • Thumbnail
    • Registers the thumbnail image for the item

Accessory Properties

  • Gender Type

    • Defines which gender can use the item
    • Example: Male, Female
  • Body Age Type

    • Defines the age group for the item
    • Example: Adult, Child
  • Accessory Type

    • Selects the accessory category

    Types:

    • Glasses : Glasses
    • Earring : Earrings
    • HairAccessory : Hair accessories
    • Piercing : Piercings
    • CraftingMaterial : Processed gem (content-related)

Socket by Mesh Map

  • Connects static mesh assets to specific socket positions
  • Click the + button to add entries

Socket Positions

  • Head

    • Top of the head (used for hair accessories)
  • Nose Upper

    • Nose bridge (used for glasses – Adult Female / Children)
  • Glasses

    • Nose bridge (used for glasses – Adult Male)
  • L Ear 4 / R Ear 4

    • Lower ear (used for earrings)
  • L Ear 3 / R Ear 3

    • Middle ear (used for earrings)
  • L Ear 2 / R Ear 2

    • Upper ear (used for earrings)
  • Facial Root

    • Center of the face (used for hair accessories)
  • L Forehead Out / R Forehead Out

    • Eyebrow (used for eyebrow piercings)
  • Nostril

    • Nose (used for nose piercings)
  • Lip Lower

    • Lip (used for lip piercings)

Matching Gender Id

  • Defines which item ID is displayed when the gender is changed in CAZ

Matching Body Age Id

  • Defines which item ID is displayed when the age group is changed in CAZ

Tools

  • Open Data Editor

    • Opens the data editor for advanced configuration
  • Open Resource Import Tool

    • Opens the resource import tool

tip

Make sure to select the correct socket based on the accessory type. Incorrect socket selection may result in misaligned or improperly attached items in-game.