Skip to main content

B1AnimNotify_DetachMesh (Deprecated)

File: BlueClient2/Source/BlueClient/Animation/AnimNotifies/B1AnimNotify_DetachMesh.h / .cpp Base Class: UAnimNotify

Deprecated. Use B1AnimNotifyState_AttachDetachMesh instead, which handles both attach and detach automatically within a single state range.

Purpose​

Detaches and destroys all Static Mesh actors attached to the specified socket on the character's Skeletal Mesh.

Editor Properties​

PropertyTypeDefaultDescription
SocketNameFName—Socket name whose attached meshes will be detached and removed

Behavior​

At the notify frame, finds all AStaticMeshActor instances attached to the named socket and destroys them.

  • B1AnimNotifyState_AttachDetachMesh — preferred replacement (auto attach + detach)
  • B1AnimNotify_AttachMesh — spawns the mesh that this notify removes